Game Development / Week 09 – Week 15
Final Project: Completed Game
Low J- Yin / 0352888
Introduction
Exercise
In this stage of development, I worked on enhancing the game’s visual appeal by adding new elements to the background. These included flowers, grass, stones, and clouds, all of which were designed to create a more immersive and visually engaging environment. The goal was to make the game world feel more alive and inviting for players as they navigate through the levels.
To make sure the game will went smoothly, the pet will also running back and forward with the player, while player standing, the cat will also waiting. To enhance user interaction, I updated the player’s behavior at the start of the game. Instead of simply standing still, the player character now salutes and smiles when the user enters. This small gesture adds a welcoming touch, making the experience feel more engaging and personable from the very beginning.
Next, to add more depth and complexity to the levels, I introduced an underground section. This addition expands the gameplay environment, providing players with new areas to explore and challenges to overcome, further enriching the overall experience.
I added a Menu Scene to enhance the game’s structure and navigation. To make it more engaging, I incorporated a sound system for both the main scene and the menu scene, creating a more immersive and interactive experience for players.
Here is the final walkthrough video & Zip file:
https://drive.google.com/drive/folders/10OEjMw9BOjs2yqulXHFltc2RYxdrvqPZ?usp=drive_link









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